part viii
Sandtrooper with Flamethrower
Imperial
34/60
Cost: 9
Hit Points: 20
Defense: 16
Attack: 4
Damage: 10
Rarity: Common
Base: Medium
Gender: Male
Special Abilities
Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target)
The Galactic Empire occasionally used flamethrowers against rioters, due to their horrific and demoralizing effects.
Scout Trooper Marksman
Imperial
35/60
Cost: 15
Hit Points: 30
Defense: 15
Attack: 8
Damage: 20
Rarity: Uncommon
Base: Medium
Gender: Male
Special Abilities
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Mobile Attack (Can move both before and after attacking)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Feared for their excellent marksmanship skills, scout troopers were armed with collapsible, long-range E-11s sniper rifles equipped with powerful scopes and small targeting computers for increased accuracy.
Stormtrooper Squad Leader
Imperial
36/60
Cost: 11
Hit Points: 30
Defense: 18
Attack: 8
Damage: 10
Rarity: Uncommon
Base: Medium
Gender: Male
Commander Effect
Allied Troopers within 6 squares gain Squad Firepower
Imperial stormtroopers who demonstrated skills in leadership could be promoted to officer status.
Ved Kennede
Imperial
37/60
Cost: 30
Hit Points: 90
Defense: 20
Attack: 12
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Dark Armor (Whenever this character takes damage, he reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
Palpatine's Bodyguard (If a character whose name contains Emperor Palpatine is an adjacent ally and would take damage from an attack, this character can take the damage instead)
Parry (When hit by a melee attack, this character takes no damage with a save of 11)
Vibroblade (+10 Damage against adjacent enemies)
Force Powers
Force 3
Force Sense (Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
Commander Effect
Allies with the Special Ability Palpatine's Bodyguard or Emperor's Bodyguard gain Blaster 20 and Close Quarters Fighting
Palpatine considered Kennede to be one of his most loyal followers and appointed him the position of Master Instructor at the Royal Imperial Guard facility on Yinchorr.
Veteran Sandtrooper on Dewback
Imperial
38/60
Cost: 32
Hit Points: 80
Defense: 18
Attack: 8
Damage: 20
Rarity: Rare
Base: Large
Gender: Male
Special Abilities
Charging Assault +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy)
Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
Stable Footing (Not slowed by difficult terrain or low objects.)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
The Galactic Empire's Sandtroopers rode dewbacks as a light cavalry unit, capable of speeds as fast as 50 kilometers per hour for short periods of time.
Veteran Stormtrooper
Imperial
39/60
Cost: 14
Hit Points: 40
Defense: 16
Attack: 8
Damage: 10
Rarity: Common
Base: Medium
Gender: Male
Special Abilities
Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares)
Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares)
Squad Firepower (+10 Damage while 3 allies with the same name as this character are within 6 squares)
In battle working as a team is the best means of survival
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