Sunday, April 8, 2012

Band Aids 'n Hand Grenades

part vi





Darth Vader, Supreme Commander 
Imperial
25/60


Cost: 74  
Hit Points: 140
Defense: 22
Attack: 15
Damage: 20
Rarity: Very Rare 
Base: Medium 
Gender: Male 


Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Cho Mai (If this character rolls a natural 20 on an attack, the target is -20 Damage for the rest of the skirmish. If the target can negate the damage from this attack they may ignore this effect.)
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Opportunist +20 (+4 Attack and +20 Damage against an enemy who has activated this round)
Turn to the Dark Side (Replaces attacks: range 6; 20 damage to 1 target with a Force rating. The target can choose to negate this damage and instead make a save of 11; if the save fails, the target joins this character's squad until the end of the skirmish.)


Force Powers
Force 2
Force Renewal 1 (This character gets 1 Force point each time he activates)
Absorb Energy (Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.)
Force Whirlwind (Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11)


Commander Effect
 Allied Commanders gain Imperial Glory (Imperial Followers within 6 Squares can move up to 2 squares and make 1 immediate attack when they are defeated. This move does not provoke attacks of opportunity.)


Lord Vader occupied a personal role as Palpatine's lieutenant, with several titles and offices including Dark Lord of the Sith and  the specific title of Supreme Commander of the Imperial Forces



Death Squadron Tie Pilot 
Imperial
26/60


Cost:   14  
Hit Points: 30
Defense: 15
Attack: 5
Damage: 10
Rarity: Common 
Base: Medium 
Gender: Male 


Special Abilities
Pilot
Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
Gunner (Can combine fire with adjacent allies who have Mounted Weapon)
Targeting (Until the end of the round, target enemy has -4 Defense)
Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares)


Death Squadron was the codename applied to Darth Vader's personal fleet of Star Destroyers, led by the Super Star Destroyer Executor. The fleet, designed to instill terror in dissidents of the Empire's New Order, represented the largest fleet of warships ever gathered in the history of the galaxy.



Garoche Tarkin
Imperial
27/60


Cost: 20  
Hit Points: 60
Defense: 15
Attack: 6
Damage: 20
Rarity: Rare 
Base: Medium 
Gender: Male 


Special Abilities
Unique
Internal Strife (On an attack roll of natural 1, this character joins the opponent's squad until the end of the skirmish)


Commander Effect
 Adjacent non-Unique followers gain Merciless


Admiral Tarkin tasked with eliminating insurgents in the Ghost Nebula, mysteriously disappeared along with the Star Destroyer under his command.





High Human Culture Elitist 
Imperial
28/60


Cost:  13  
Hit Points: 30
Defense: 12
Attack: 0
Damage: 0
Rarity: Uncommon 
Base: Medium 


Special Abilities
Affinity (May be in a Republic squad)
Blaster Upgrade (Allies within 6 squares with nonmelee attacks that deal exactly 10 Damage gain Twin Attack)
Humanocentrist (Not Subject to Commander Effects from Non-huMan Commanders. Allied non-huMans -2 Attack -2 Defense, Male Human allies within 6 squares +2 Attack against non-huMan enemies. Non-huMan is defined as not Male Human.)


Human High Culture is the Galactic Empire's codified policy of Humanocentric speciesism centered around the belief that Humans are inherently superior to other species.





Imperial Commander 
Imperial
29/60


Cost:  15  
Hit Points: 50
Defense: 14
Attack: 3
Damage: 10
Rarity: Uncommon 
Base: Medium 
Gender: Male 


Commander Effect
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.


Since the earliest days of the Galactic Empire, the position of commander had been used and certain members of this rank often participated in ground engagements alongside Stormtroopers




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