part i
This mini set is designed to make a large scale Battle of Hoth scenario work, without additional special rules.
Colonel Ledick Firest
Rebel
1/15
Cost: 23
Hit Points: 50
Defense: 15
Attack: 8
Damage: 10
Rarity: Very Rare
Base: Medium
Gender: Male
Special Abilities
Unique
Advantageous Cover (+8 Defense from cover instead of +4)
Rapport (Non-unique characters whose name contains Hoth cost 1 less)
Commander Effect
Characters in this character's squad whose name contains Hoth Trooper are considered to have the same name for the purposes of Special Abilites that contain Squad. Allied Commanders gain Relay Orders. Allied Commanders, including this character, within 6 squares who have cover cannot be targeted by Accurate Shot or Fire Support Mission unless it is the nearest enemy.
Fight as hard as you can, fall back if you must, and take down as many of them as possible.
Dack Ralter
Rebel
2/15
Cost: 12
Hit Points: 40
Defense: 16
Attack: 8
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
Unique
Pilot
Affinity (If this character is in a squad with a character named Luke's Snowspeeder, the character named Luke Skywalker, Hoth Pilot Unleashed may also be in your squad for 14 points. He must remain adjacent to this character until this character is defeated.)
Attack Pattern Delta (Adjacent allied Rebel pilot who does not have Rookie gains Crack Gunner +10)
Coma (If this character is adjacent to an allied character whose name contains Skywalker they may not move, attack or combine fire and are considered activated. This character automatically fails all saves.)
Dack!... Dack? (Adjacent ally named Luke's Snowspeeder gains Rogue Leader (This character can transport characters named Luke Skywalker, Hoth Pilot Unleashed and Dack Ralter. Remove those allies from the battle grid; they move simultaneously with this character, cannot be targeted or take damage, and are considered to be inside it. They cannot make attacks independantly but can combine fire with this character if they are able to do so and are considered adjacent for combining fire and adjacent to each other. The transported characters must start in this character and a transported ally cannot voluntarily return to the battle grid. If this character is defeated, all transported allies are also defeated; save 2.))
Gunner (Can combine fire with adjacent allies who have Mounted Weapon)
Right now I feel like I could take on the whole Empire myself
Major Bren Derlin
Rebel
3/15
Cost: 21
Hit Points: 60
Defense: 16
Attack: 8
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
Unique
Rangefinder (Replaces attacks: Adjacent allies who do not move get +4 Attack against nonadjacent enemies this round)
Commander Effect
Allied characters whose name contains Hoth Trooper gain Squad Firepower. Allied characters whose name contains Tauntaun gain Stable Footing. Followers named Rebel Trooper on Tauntaun gain Persistent Rider (Whenever this character is defeated, with a save of 16 or higher it is replaced by a new character named Hoth Trooper. The new character starts in a square formerly occupied by the defeated character and is considered activated until the beginning of the next round.) .
As a military officer, Derlin was devoted to the lives of people under his command or his protection, and he obtained the respect of any soldier serving under him
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